Here are some thumbnails i have produced. The main focus for this was to help discover a viewing angle in which to work from further down the production line. All of these thumbnails had a self directed time of times minutes i didn't allow myself to go over that time as i just wanted to help try and put things into perspective rather then trying to create detailed pieces of work.
Images 1 to 6 focuse on my first chosen scene, i think number 1 and 5 both have good angles and will be taking them a little further to see what i can produce. 5 Really stands out to me because it has a viewing angle that is much like that of a person looking out to sea rather then just a static camera.
Thumbnails 7 to 12 are from my second expert. I really want to have emphasis on the dark and gloomy side of the forest, which is why a lot of these are really dark with little or no light enter the lower levels of plant life. Number 8 really stands out to me so far because it has multiple layers which helps create much needed depth and helps lead the viewers eyes through the trees.
Numbers 13 to 18 focus on my third chosen exert. Again i put more focus on trying to find the right angle in which the piece should be drawn. This was proving quite a challenge because i couldn't quite grasp the idea of a hallow rock. but after making my influence maps i found that maybe the inside of a hallow rock can perhaps be like the inside of underground caves or caverns. I really like numbers 16 and 18. 16 i fell has a solid angle and 18's ceiling, and walls make it look huge rather then small.