Lekti Rose Jacobs
BA (Hons) CG Arts & Animation - UCA Rochester
Monday, 8 July 2013
Tuesday, 14 May 2013
Friday, 10 May 2013
Toolkit Maya - Checklist
Intro To Autodesk Maya
Character Part 1: Modelling
Texturing Part 1: Common Shaders
Character Part 2: Textures
Texturing Part 2: UV Maps
Lighting & Rendering Part 1: Light & Shadow (Tutorial at 1hr 20mins)
Animation Part 1: Using Rigs (Tutorial at 14 mins - Car Only)
Animation Part 2: Using Motion Paths
Animation Part 3: Using MEL
Character Part 3: Lighting & Rendering
Lighting & Rendering 1: Intro to Lighting
Part 1: Exterior Lighting - Mid Day
Part 2: Exterior Lighting - Sunset
Part 3: Exterior Lighting - Romantic
Part 4: Exterior Lighting - Night
Part 5: Interior Lighting - Sunset
Modelling 1: Digital Sets
Part 1: Modelling
Part 2: Uv Layout
Part 3: Lighting
Part 4: Colour Maps
Part 5: Bump & Specular Maps
Part 5: Dirt Maps & Final Render
Pre-Viz 1: Intro to Pre-Visualisation
Camera Control Part 2: Pan Shot
Camera Control Part 2: Roll Shot
Camera Control Part 2: Pitch Shot
Camera Control Part 3: Crane Shot
Camera Control Part 3: Dolly Shot
Camera Control Part 3: Distance Shot
Camera Control Part 4: Focal Length
Camera Control Part 4: Coverage
Camera Control Part 4: Camera Shake
Animation 1: Intro to Character Animation
The Bouncing Ball Part 1: On The Spot
The Bouncing Ball Part 2: With Travel & Rotation
Settle & Rest: Pendulum
Secondary Action & Overlap: Hanging Chain
Squash & Stretch: Jumping
Anticipation & Follow-Through: Can Snatch
Walk Cycles Part 1: Mechanics
Walk Cycles Part 2: Rhythm & Mood
Visual Effects 2: Render Layers & Compositing
Skinning 1: Intro to Skinning
Character Part 1: Modelling
Texturing Part 1: Common Shaders
Character Part 2: Textures
Texturing Part 2: UV Maps
Lighting & Rendering Part 1: Light & Shadow (Tutorial at 1hr 20mins)
Animation Part 1: Using Rigs (Tutorial at 14 mins - Car Only)
Animation Part 2: Using Motion Paths
Animation Part 3: Using MEL
Character Part 3: Lighting & Rendering
Lighting & Rendering 1: Intro to Lighting
Part 1: Exterior Lighting - Mid Day
Part 2: Exterior Lighting - Sunset
Part 3: Exterior Lighting - Romantic
Part 4: Exterior Lighting - Night
Part 5: Interior Lighting - Sunset
Modelling 1: Digital Sets
Part 1: Modelling
Part 2: Uv Layout
Part 3: Lighting
Part 4: Colour Maps
Part 5: Bump & Specular Maps
Part 5: Dirt Maps & Final Render
Pre-Viz 1: Intro to Pre-Visualisation
Camera Control Part 2: Pan Shot
Camera Control Part 2: Roll Shot
Camera Control Part 2: Pitch Shot
Camera Control Part 3: Crane Shot
Camera Control Part 3: Dolly Shot
Camera Control Part 3: Distance Shot
Camera Control Part 4: Focal Length
Camera Control Part 4: Coverage
Camera Control Part 4: Camera Shake
Animation 1: Intro to Character Animation
The Bouncing Ball Part 1: On The Spot
The Bouncing Ball Part 2: With Travel & Rotation
Settle & Rest: Pendulum
Secondary Action & Overlap: Hanging Chain
Squash & Stretch: Jumping
Anticipation & Follow-Through: Can Snatch
Walk Cycles Part 1: Mechanics
Walk Cycles Part 2: Rhythm & Mood
Rigging 1: Intro to Rigging & Constraints
Texturing 1: Intro to Texturing
Visual Effects 1: Deformers
Visual Effects 2: Render Layers & Compositing
Skinning 1: Intro to Skinning
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